Rado Sukala
Rado Sukala

Rado Sukala

Prague · Building Ctrl AI

With my Prague studio Quest Group, I've been building digital products since 1999 — shipping through every shift from the first mobile phones to publishing, web3, and now AI.

Today I'm building Ctrl AI — the standard parts catalog for the agent era. On the side, HumanRepo, a memory layer you own. I've been all-in on AI since the night ChatGPT launched in 2022. What follows is that story, written as it happened.

Work

Ctrl AI

2022–

The standard parts catalog for the agent era. A neutral registry of verified, production-grade parts that AI coding agents trust and never regenerate — you only sew the seams. My full-time focus.

ctrlai.com

Nftown — Web3 infrastructure

2021

A decentralized infrastructure layer for companies. Real utility, not speculation. But the NFT hype and the scams that rode it killed the technology before it could mature.

Own product

AI-powered mortgage platform

2019

Hyponamíru — an AI-driven mortgage platform that reduced the entire application to ten minutes, from document scanning to approval. A complete rethink of how financial services work.

Financial services

JudRobot — Legal AI

2018

Our first AI product. We wanted to bring AI into legal practice. It was too early — the models weren't ready to carry it yet. But the thesis was right, and it never left me.

Own product

Tablet publishing platform

2012

A cost-effective publishing platform for tablets, used for our own magazines and external clients — including an Australian publisher.

Multiple clients

Apps for DIE ZEIT

2011

Four apps for Germany's most respected weekly newspaper. Bridging traditional print with the new mobile landscape.

DIE ZEIT

World's first weekly iPad magazine

2010

Shortly after the iPad arrived, we built RP+ for Rheinische Post — the world's first weekly iPad-only magazine. 100,000+ downloads. Six media awards.

Rheinische Post Mediengruppe

Native apps for German media

2008

Apple changed everything. There was no app market in the Czech Republic, so we went to Germany — building four paid iPhone apps for Rheinische Post, one of the country's largest media houses.

Rheinische Post Mediengruppe

Content distribution at scale

2004

A mobile content platform, with our own printed media to drive it. Over 10 million copies sold across five markets — Czech, Slovak, Polish, Hungarian, German. A 10 CZK magazine that sold 120 CZK of mobile content.

Own product

Mobile internet and color

2003

As color came to phones, our dreams started to come true. We built photo and internet services for operators across CZ and SK — the infrastructure that made mobile content real.

O2 Czech Republic

First mobile multiplayer game

2001

For Eurotel, the biggest Czech operator, we built SMS games as the first online social apps. People could chat, team up, compete. 300,000+ players — years before the App Store existed.

Eurotel / O2 Czech Republic